Magicweave
Claude connectorCommunityDesign, validate, simulate, and one-click-build complete game economies & backend from a plain-English brief.
- Tools
- 39
exposed by this connector
Movement
From our daily snapshots over the last 30 days.
Rank by popularity
Rank by trending score
Popularity score
Trending score
In its categories
How this connector compares with others in the same category. Positions are counted within the category, not across the whole directory.
Developer tools247th of 934 by popularity · 288th of 426 by trending score
| # | Connector | Popularity | Trending | 7d |
|---|---|---|---|---|
| 244 | 8,322 | 131places down | ||
| 245 | 8,317 | 63places down | ||
| 246 | 8,299 | 114places down | ||
| 247 | 8,295 | 117places down | ||
| 248 | 8,276 | 98places down | ||
| 249 | 8,276 | 129places down | ||
| 250 | 8,271 | 151places down |
| # | Connector | Trending | Popularity | 7d |
|---|---|---|---|---|
| 285 | 24,356 | 268places down | ||
| 286 | 24,285 | — | ||
| 287 | 24,279 | 230places down | ||
| 288 | 24,262 | 223places down | ||
| 289 | 24,242 | 249places down | ||
| 290 | 24,115 | 243places down | ||
| 291 | 23,932 | 177places down |
Data analytics531st of 1,936 by popularity · 625th of 937 by trending score
| # | Connector | Popularity | Trending | 7d |
|---|---|---|---|---|
| 528 | 8,313 | 55places down | ||
| 529 | 8,308 | 131places down | ||
| 530 | 8,299 | 114places down | ||
| 531 | 8,295 | 117places down | ||
| 532 | 8,290 | 91places down | ||
| 533 | 8,271 | 82places down | ||
| 534 | 8,257 | 294places up |
| # | Connector | Trending | Popularity | 7d |
|---|---|---|---|---|
| 622 | 24,331 | 121places down | ||
| 623 | 24,316 | 166places down | ||
| 624 | 24,285 | — | ||
| 625 | 24,262 | 223places down | ||
| 626 | 24,242 | 249places down | ||
| 627 | 24,238 | 180places down | ||
| 628 | 24,202 | 190places down |
Media entertainment62nd of 293 by popularity · 87th of 112 by trending score
| # | Connector | Popularity | Trending | 7d |
|---|---|---|---|---|
| 59 | 8,447 | 83places up | ||
| 60 | 8,362 | 27places down | ||
| 61 | 8,335 | — | ||
| 62 | 8,295 | 117places down | ||
| 63 | 8,267 | — | ||
| 64 | 8,219 | 99places down | ||
| 65 | 8,214 | 125places down |
| # | Connector | Trending | Popularity | 7d |
|---|---|---|---|---|
| 84 | 24,736 | 399places down | ||
| 85 | 24,727 | 436places down | ||
| 86 | 24,432 | 692places down | ||
| 87 | 24,262 | 223places down | ||
| 88 | 23,725 | 363places down | ||
| 89 | 23,630 | — | ||
| 90 | 23,441 | — |
Productivity841st of 2,822 by popularity · 921st of 1,305 by trending score
| # | Connector | Popularity | Trending | 7d |
|---|---|---|---|---|
| 838 | 8,304 | 126places down | ||
| 839 | 8,304 | 114places down | ||
| 840 | 8,299 | 114places down | ||
| 841 | 8,295 | 117places down | ||
| 842 | 8,290 | 97places down | ||
| 843 | 8,276 | 98places down | ||
| 844 | 8,271 | 151places down |
| # | Connector | Trending | Popularity | 7d |
|---|---|---|---|---|
| 918 | 24,316 | 166places down | ||
| 919 | 24,296 | 200places down | ||
| 920 | 24,285 | — | ||
| 921 | 24,262 | 223places down | ||
| 922 | 24,256 | 200places down | ||
| 923 | 24,252 | 222places down | ||
| 924 | 24,242 | 249places down |
Creative143rd of 386 by popularity · 167th of 201 by trending score
| # | Connector | Popularity | Trending | 7d |
|---|---|---|---|---|
| 140 | 8,447 | 83places up | ||
| 141 | 8,435 | 349places up | ||
| 142 | 8,335 | — | ||
| 143 | 8,295 | 117places down | ||
| 144 | 8,267 | — | ||
| 145 | 8,234 | 92places down | ||
| 146 | 8,200 | 149places down |
Magicweave is a gamification backend for games and apps: currencies, player stats, step-graph game logic, leaderboards with leagues, and spin-the-wheel mechanics, all managed from one platform.
This connector puts that whole platform in Claude. Describe the game you want in plain English and build_game designs a complete economy, lints it against 15+ domain rules (reward pairing, gem placement, money-printer detection, unreachable steps), auto-repairs its own mistakes, and proposes the result — nothing is created until you confirm.
Beyond one-click builds:
- Validate — validate_spec catches every cross-reference and economy-design mistake in one pass, before anything ships.
- Simulate — simulate_economy Monte-Carlos your economy across casual/core/power player personas: earn rates, wheel expected value, days-to-cap, leaderboard drift — so you catch inflation and money printers before your players do.
- Author & maintain — full CRUD for every definition, impact scans before renames or deletes, snapshots for backup and diffing, and genre templates to start from.
Safety is structural: destructive tools are hidden by default, every mutation follows a propose-confirm flow, and failed multi-step builds roll back automatically.
Sign in with your Magicweave developer account — no API keys, no local install.
Screenshots
Example prompts
- “Build a 6-guess word game: a coins currency, a best_score stat, the guess→win/lose game loop, and a daily leaderboard.”
- “Add Bronze → Diamond leagues to my leaderboard with weekly resets and promotion rewards.”
- “Create a daily spin wheel that pays out coins and gems, with segment odds that total 100%.”
- “Simulate my economy's earn vs. sink rate, wheel EV, and days-to-cap before I publish.”
Install
Add Magicweave to Claude Code as a remote MCP server: claude mcp add --transport http magicweave https://mcp.magicweave.xyz/mcp Then run /mcp and complete the sign-in (OAuth, email + OTP). Prefer a guided setup? Install the plugin: /plugin marketplace add FortuneCasablancas/magicweave-claude-plugin then /plugin install magicweave@magicweave
Tools
- apply_spec
- build_game
- create_currency_definition
- create_game_manifest
- create_leaderboard
- create_project_segment
- create_stat_definition
- create_wheel_config
- design_game_economy
- export_definitions
- get_currency_definition
- get_doc
- get_game_manifest
- get_leaderboard
- get_project_segment
- get_segment_catalog
- get_stat_definition
- get_template
Show all 39Show fewer
- get_wheel_config
- impact_scan
- list_currency_definitions
- list_docs
- list_game_manifests
- list_leaderboards
- list_orgs
- list_project_segments
- list_projects
- list_stat_definitions
- list_wheel_configs
- manage_toolsets
- review_economy
- simulate_economy
- update_currency_definition
- update_game_manifest
- update_leaderboard
- update_project_segment
- update_stat_definition
- update_wheel_config
- validate_spec
Prompts
- build_a_game
- edit_a_live_game
- Sign-in
- Required
- Connector URL
- https://mcp.magicweave.xyz/mcp
- Transport
- Streamable HTTP
- Permissions
- Magicweave connects to your Magicweave developer account so you can design and run game economies from Claude. It reads your organizations, projects, and game definitions (currencies, stats, game manifests, leaderboards, and spin wheels); creates and updates those definitions; runs economy simulations and validation checks; and manages environments and releases. It only accesses your game configuration — never your players' personal data. High-consequence actions such as deleting a definition or resetting a leaderboard are hidden by default and always require your explicit confirmation.
- Works with
- Claude, Claude API, Claude Code, Claude Desktop
- Added
- July 17, 2026
- More info



