Sparkore Core
ChatGPT pluginGame knowledge base workflow
- Featured
- No
not on the featured shelf
Movement
From our daily snapshots over the last 30 days.
Rank by placement
Rank in Productivity
In its category
How this plugin compares with others in the same category. Positions are counted within the category, not across the whole directory.
Productivity1,146th of 1,371 by placement
| # | Plugin | Position | 7d |
|---|---|---|---|
| 1143 | #5270 | — | |
| 1144 | #5271 | — | |
| 1145 | #5274 | — | |
| 1146 | #5278 | — | |
| 1147 | #5288 | — | |
| 1148 | #5289 | — | |
| 1149 | #5290 | — |
More from NINH VĂN NGUYEN
All listings by NINH VĂN NGUYENVeyrPiano#2462 of 6,022 by placement
Arrayco Crew Hub#2855 of 6,022 by placement
HumanWriting#3132 of 6,022 by placement
Novelist#3156 of 6,022 by placement
Stock & ETF Research Panel#3180 of 6,022 by placement
Cardwell: Credit Card Picker#3471 of 6,022 by placement
30 more on the publisher’s page.
A new KB bootstrap workflow for Codex and Claude Code, plus seven migrated workflows for knowledge governance, maintenance, GDDs, balance, runtime audits, and game planning.
Example prompts
- “Set up a project knowledge base shared by Codex and Claude Code.”
- “Review this GDD against the authoring standard.”
- “Build a milestone plan from this game brief.”
Skills
balance-analysis
Use for the receiving project's balance modeling, audits, calibration, scenario comparison, pass generation, or validation across Weapon, Hero, Equipment, Enemy, progression, economy, and player-loadout power.
game-project-planner
Build or revise a game Project Plan spreadsheet from a project brief, feature backlog, team capacity and delivery goals. Use for Feature List review and milestone planning; not for detailed GDD authoring or publisher operations unless explicitly in scope.
gdd-authoring
Create a new GDD or substantially revise a canonical game-design document with explicit rules, source ownership, evidence, and review gates.
gdd-migration
Use when migrating legacy, fragmented, Figma-based, spreadsheet-based, or otherwise non-canonical game-design material into the receiving project's canonical KB.
kb-bootstrap
Initialize a project knowledge base shared by Codex and Claude Code, or onboard an existing KB to shared agent guidance, canonical-source routing and handoffs. Use when asked to set up the KB; not to scaffold game code, infrastructure or accounts.
kb-maintenance
Use for the receiving project's KB linting, stale-content review, context refresh, lifecycle hygiene, contradiction/duplication audits, archival, and safe cleanup.
knowledge-steward
Use whenever creating, editing, migrating, reorganizing, superseding, archiving, or otherwise changing durable knowledge in the receiving project's knowledge base.
runtime-audit
Verify or reconcile canonical game design against code, designated live configuration, synced CSV, builds, logs, and runtime evidence.
- Categories
- Made by
- NINH VĂN NGUYEN · Website
- Sign-in
- On Install
- Availability
- Available
- Version
- 0.4.0-alpha.2
- Created
- September 20, 2026
- More info