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Contour3D

ChatGPT plugin

Reference-guided 3D modeling

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#6997of 7,033—24h—7d

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#618of 638—24h—7d

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Developer tools618th of 638 by placement
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616MiniDroid#6992—
617UI Consistency#6995—
618Contour3DThis page#6997—
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620Aeon#7008—

All 638 Developer tools plugins

Contour3D helps Codex avoid modeling mistakes and improve results through references, measurements and checks. Build and refine editable Blender assets with curved forms, fitted details, assemblies, materials and UVs. Inspect source and evaluated geometry, preserve declared regions and dependencies, and roll back edits that fail their constraints. Review real Blender renders and select parts or regions in a bundled local 3D workbench without MCP. Use built-in Codex imagegen for specific visual questions or material resources, then transfer accepted features into the native asset and check it again. An existing Blender installation and local Codex execution are required. The plugin interface and documentation are in English. No dramatic improvement is guaranteed: quality also depends on the GPT model, the references and the chosen representation. Checks cover only the declared properties; artistic judgment and target-runtime validation remain necessary.

Example prompts

  • “Build an editable curved enclosure and verify a later curvature change.”
  • “Refine this model using its references and preserve the selected mounting points.”
  • “Use current renders to design a detail with imagegen, then implement and verify it in Blender.”

Skills

  • professional-3d

    Create, refine or repair complex editable 3D models in an existing Blender workflow: curved shells, technical assemblies, hard-surface props, topology/shading, materials/UV and constrained local edits.

Categories
Made by
Mikhail Bovt · Website
Sign-in
On Install
Capabilities
Reference-guided modeling, Editable Blender construction, Native and evaluated inspection, Protected edits and rollback, Local interactive 3D review, Built-in imagegen workflow
Availability
Available
Version
1.0.0
Keywords
3d, blender, modeling, surfaces, topology, codex
Created
October 4, 2026
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